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Changes, Changes, Changes…

Posted in Uncategorized with tags , , on January 12, 2010 by Wiredude

It’s inevitable.  WoW is an ever-changing game.  There are simply too many people that play the game for it to remain static and still be successful.  They (meaning Blizzard) are going to change things, and I don’t just mean the content patches.  I’m talking more about the changes that they make to already existing parts of the game.

Some changes are more noticeable than others, like for example the changes to the mount system.

Mounts

I didn’t start playing until mid-BC, but I remember running all the way to level 40.  I remember how excited I was to be able to get my epic land mount at 60, my basic flyer at 70, and saving, saving, and saving to get epic flight.  That was on my hunter, on my warrior, I caught the middle of the transition, getting the basic mount at 30, but I was somewhere in the middle of the flying change.  Honestly, with where the game is at this point, I like these changes a lot.  Honestly, pretty much everyone just wants to get through the older content as quickly as reasonably possible.  Being able to get from point A to point B more quickly cuts down on that time, and more importantly, reduces time where you’re basically just sitting there, holding down a key, time where you’re so to speak doing nothing other than watching the scenery go by.

Leveling

XP goes faster, BoA leveling gear, all the recruit-a-friend bumps…  All of them can make leveling go much, much faster.  Again, they’re changes that sort of had to be made.  If one were a new player coming into the game, the first 68 levels of the game could be a somewhat boring, lonely place.  I do like the BoA gear also.  I can fully appreciate that Blizz wants people to follow the lore of the game a bit as they level, but realistically, those of us who have already leveled a toon (or several) really don’t care too much about it probably.  What the BoA gear does though is basically give you a switch to flip to accelerate the process.  If you want to level faster, here’s how you can, if you want to stop, smell the flowers, follow all the lore, etc, you can still do that too.

Those are among what I would consider really positive changes, however, I don’t think that all changes are for the better.  Honestly, I read today that there are more incoming nerfs on some of the 5-mans, and honestly, I think all but one of them is unnecessary.

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The Random Dungeon Tool and You (tankishly)

Posted in General, Tanking with tags , , , on December 28, 2009 by Wiredude

Perhaps the most talked about new feature of patch 3.3 (aside from of course Icecrown Citadel) has to be the new Random Dungeon tool. And with good reason. I think it’s impact will be much, much larger than was expected, and it may have some repercussions that will change the face of the game forever.

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Patch 3.3: Initial impressions

Posted in General, Tanking with tags , , on December 10, 2009 by Wiredude

So last night was my first real foray into the game after 3.3 went live. Enough of my mods were borked on Tuesday that I didn’t do anything other than one “random dungeon” run (ended up being ToC) with a bunch of guildies. I intended to go as my off-spec (Arms) but for some reason my menu-bar descided to go away, and I couldn’t swap specs, so I just put my DPS gear on, swapped stances, and tried to inflict as much pain as I could. We made it through, though my contribution was relatively minimal. I did end up getting the Edge of Ruin though, so now I need to contemplate going fury, as I have Marrowstrike as well. Might be amusing…

So anyway, my thoughts on what I’ve experienced of the 3.3 fun so far? I’ll break it down a bit by category.

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